Settlers 2 10Th Anniversary Maps
Settlers 2 10th Anniversary Maps Of The World' title='Settlers 2 10th Anniversary Maps Of The World' />Settlers II. The Settlers II Gold Edition, released in 1. Settlers fans the best game in the series. If you ever want to consider drawing your own texture for the game then this information here will be quite useful Download can be found at the end of this post. The Settlers is a video game series. The first game in the series is The Settlers 1993. There are eight games in the series, including remakes. SiteEngine v1. 5. Design by SpiderFive www. English translation by juja Impressum. Including 10th Anniversary, UK, USA 1910, Germany, India Switzerland, Asia, Nordic Countries, Europa 1912, Europe, Africa, Nederland, Rails Sails and Mrklin. Its official. Apples 10th anniversary iPhone is finally here and its called the iPhone X. The phones bezels have been basically eliminated, and its screen. MY REMINISCENCES OF EAST AFRICA. General von LettowVorbeck. General Paul von LetowVorbeck. PREFACE. In all the German colonies, though but a few decades old. Normal textures. These are triangles within a 3. The two triangle textures overlap each other. This gives some additional challenge for drawing a seamless texture, because repeating parts will be also within the triangle and not just in the outer edges. Settlers 2 10Th Anniversary Maps' title='Settlers 2 10Th Anniversary Maps' />Also normal textures have their minimap color ripped directly from the texture from position 1. Water and lava. Water and lava textures are quite simple in that they are two triangles stacked on top of each other. Each triangle fits within a 5. A more challenging thing to understand is that the textures are rendered 1. Roads. Regular roads, gravel donkey roads, waterways and mountain roads consist of two parts the main road part and a node part that is drawn to the ends of a road. The odd part about these graphics is that they are inverted vertically. Settlers 2 10th Anniversary Maps&directions' title='Settlers 2 10th Anniversary Maps&directions' />Settlers 2 10th Anniversary Maps And DirectionsIn addition to this the node part is rotated 9. Another thing to note about roads is that they are drawn at roughly half the resolution. Each pixel does get used at some point though depending on slopes, height etc. Edges. These triangles are drawn to the edges seamlessly so that if you have a lone triangle texture the visual end result would be a hegaxon if the edges would be of a fully solid color. Also note that all the debug textures use the same color that is in the edges. Unused lava textures. These were once part of the game but were removed before release, however they do remain usable. They are drawn exactly as you can see them, which makes them somewhat more convenient. The sad part about these textures is that their edge is desert so when they are against each other a desert edge is drawn. As these triangles are quite small they appear quite low resolution in the game, which is also a bit nasty. Solid color texture. Voice Of Jamaica Zip. There is a lone pixel at the bottom left corner in position 0 x 2. This will result in a solid single color texture with no shading and no edges. Other things to note. Magenta pixels around the textures are never drawn. If you use this debug texture and see magenta somewhere then please report it to me so I can adjust and fix the debug texture fileI drew a dotted line near each road texture. I think this is the point where going much further makes the edge look a bit off. At least if you attempt to make a smooth transition. You can see a single pixel extending off water and lava textures. It is actually a lone pixel that can get drawn outside of the triangle area probably due to a small calculation error within the game. TEX5. LBM Greenland Debug Texture. Remember to backup the original TEX5.